@book{
author = {Donald A. Norman and Stephen W. Draper},
title = {User Centered System Design; New Perspectives on Human-Computer Interaction},
year = {1986},
isbn = {0898597811},
publisher = {Lawrence Erlbaum Associates, Inc.},
address = {Mahwah, NJ, USA},
}
Tot i ser una obra amb molts autors, cada contribució procura fer referència als altres capÃtols del llibre i això fa que la seva lectura no sigui un seguit de capÃtols inconnexos, com passa en altres obres.
@inproceedings{1035067,
author = {Karen Renaud and Phil Gray},
title = {Making sense of low-level usage data to understand user activities},
booktitle = {SAICSIT '04: Proceedings of the 2004 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries},
year = {2004},
pages = {115--124},
location = {Stellenbosch, Western Cape, South Africa},
publisher = {South African Institute for Computer Scientists and Information Technologists},
address = {, Republic of South Africa},
}
L’article presenta una investigació sobre la experiència d’ús d’un sistema a partir de les dades recollides. El sistema de recollida de dades es basa en un projecte que adreça la qüestió de recollir dades de “baix nivell” i proporcionar-les a investigadors per a que puguin realitzar estudis exploratoris sobre les interaccions dels usuaris.
@inproceedings{989873,
author = {C. Ardito and M. De Marsico and R. Lanzilotti and S. Levialdi and T. Roselli and V. Rossano and M. Tersigni},
title = {Usability of E-learning tools},
booktitle = {AVI '04: Proceedings of the working conference on Advanced visual interfaces},
year = {2004},
isbn = {1-58113-867-9},
pages = {80--84},
location = {Gallipoli, Italy},
doi = {http://doi.acm.org/10.1145/989863.989873},
publisher = {ACM Press},
address = {New York, NY, USA},
}
Els autors no presenten les Abstract Tasks generades pel domini del e-learning sinó que presenten una experiència pilot d’avaluació d’un sistema d’e-learning (entorn i continguts). Sà es presenta un conjunt d’atributs d’usabilitat identificats a partir del pilot.
Computers and related devices have to be designed with an understanding that people with specific task in mind will want to use them in a way that is seamless with respect to their everyday work. To do this, those who design these systems need tho know how to think in therms of the eventual users’ tasks and how to traslate that knowledge into an executable system. But there is a problem with trying to teach the notion of designing computers for people. All designers are people and, most probably, they are users as well. Isn’t it therefore intuitive to design for the user? Why does it need to be taugh when we all know what a good interface looks like?
…
The interface is not something taht can be plugged in at the last minute; its design should be developed integrally with the rest of the system. It should not just present a ‘pretty face’, but should support the tasks that people actually want to do, and forgive the careless mistakes. We therefore need to consider how HCI fints into the design process.
In think it’s a very good summary of the philosophy behind HCI and UI design. I like the idea that designers are also users but they don’t design for themselves.
@book{
author={Alan Dix},
year={1998},
title={Human-computer interaction},
publisher={Prentice Hall Europe},
address={London},
pages={638},
note={Alan Dix ... [et al.].; Includes bibliographical references and index.},
keywords={Human-computer interaction; System design},
isbn={0132398648}
}